|Creeper Torpedo||Creeper Torpedo Turret|
|“||The Creeper Torpedo Turret is a powerful base Explosive weapon that deploys slow moving torpedos with a proximity-triggered detonation.||”|
|— In-Game Description|
|Creeper Torpedo Turret||I||II||III|
|Mass||420 t||784 t||1,701 t|
|AoE Radius||700 m|
|Firing Cycle||C: 0.0 / F: 0.0 / R: 7.0 / N: 1|
|Module XP||6,509 XP||10,317 XP||16,535 XP|
|Farming Tier||VSec Tier I||VSec Tier I||VSec Tier II|
|Prerequisites|| HEX Missile|
| Fusion Torpedo|
| Fusion Torpedo|
|Time||7h 40m 48s||15h 21m 36s||23h 02m 24s|
The Creeper Torpedo Turret is the base counterpart of the Creeper Torpedo.
It drops three slow-moving red orbs that are always 45 degrees apart, which detonate with a huge explosion near their targets.
Strategy and Setup
Creeper Torpedo Turrets are very effective when defending against squadrons, since they can generate a minefield with their slow torpedoes just like the ship version.
Creeper Torpedo Turrets also have surprisingly long range, being able to outrange most destroyers. Their spread enables them to hit destroyers even though they are aiming at the decoys. When equipped with AM Detonators, the explosion is so large that all 4 destroyers can be caught in the blast at once.
Similar to the ship counterpart, Creeper Torpedo Turrets are extremely easy to dodge due to their slow projectile speed. They also have a large minimum range, reducing their effectiveness against blitz fleets.
The damage output is not as high as you would expect: their DPS is split between each of the 3 torpedoes.
- Looking at its blueprint portrait, the Creeper Torpedo Turret is the largest base weapon in the game. However, it has a similar size to other turrets in combat.