|Creeper Torpedo||Creeper Torpedo Turret|
|“||The Creeper Torpedo is a powerful ship Explosive weapon that deploys slow moving torpedoes with a proximity-triggered detonation||”|
|— In-game description|
|Blueprint Tier||Tier II, III||Tier III, IV||Tier IV, V|
|Projectile Speed||200 m/s|
|AoE Radius||700 m|
|Firing Cycle||C: 0.0 / F: 0.0 / R: 7.0 / N: 1|
|Unlocking (Only obtainable in event Uprising, Espionage and Riot 5)|
|Arms Lab Required||IV||VI||VIII|
|Data Cores/Intel Required||50,000||250,000||750,000|
|Time||53m||2h 20m 30s||4h 39m 30s|
|“||Suppress enemy fleets with the Creeper Torpedo.||”|
|— Event Store|
It deploys slow moving, orange/red, orb shaped bombs that explode if ships stray too close and come into contact with the torpedo itself. This weapon was first obtainable during Uprising, Espionage, and Riot events throughout 2015 and 2016 and was finally added as a blueprint that can be obtained by defeating VEGA Cargo Fleets
Strategy and Setup
Creeper torpedoes have very high splash damage, the highest default splash damage in the game as of now and would certainly damage entire groups of ships.
This high splash damage and overall massive spread of the Creeper Torpedo makes it a ideal rush weapon if the Manifold Missile is not unlocked yet, its high spread and AoE will decimate almost every module in the base very quickly.
Creeper torpedoes are extremely effective at destroying squadrons. They are frequently equipped on decoy cruisers to destroy incoming squadrons. When paired with Volatile Fuel the massive speed and AoE of the Creeper Torpedo will decimate almost any squadron coming in its way.
Creeper Torpedoes, even with Volatile Fuel are never recommended to go into combat. The creepers are simply to slow to reach enemy hulls attacking you and even with Volatile Fuel that struggle to hit targets with their massive spread and minimal range.
Creeper torpedoes are also extremely heavy, lower tier hulls like VEGA Security Hulls will be stretched out on mass considerably as the added specials and overall weight of other equipment will be hard to balance out.
It also is easily replaced later on by the Manifold Missile. The Manifold is overall much better at destroying squadrons and is a devastating FvF weapon aswell.
Cruisers, Cutters, or sometimes battleships are the perfect hulls for base attacks, try to mark up your hulls and have the highest massed tier of the class equipped with the Creeper Torpedo. When attacking spread out your hulls and try to keep your hulls alive as long as possible.
Since Alien Hive fleets do not exist anymore this setup is null, but when they existed a popular strategy was to have 5 battleships with Creeper Torpedoes and Volatile Fuel and use carriers to destroy the hives.
- Curiously, the first version released was the Level II version , added in Uprising, but levels I and III were added in Espionage and were featured in a riot.
- Creeper torpedoes have a proximity fuse, making them explode before they hit their target. They were the first Explosive weapon to have that feature, the other one being the Brimstone Torpedo.