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Charger Swarm   Charger Wing


The Charger Swarm is a fast, moderately powerful squadron for medium range encounters, built from the remains of defeated aliens.
  — In-Game Description 

Stats

Charger Swarm I
ChargerSwarm1
II
ChargerSwarm2
III
ChargerSwarm3
SPECIFICATIONS Notepad
DPS 185 Ex 240 Ex 323 Ex
Mass 918 t 1,102 t 1,285 t
Flight Time 80 s
Scramble 8,500 m
Speed 1,500 m/s
Health 800
Traits FlankingStalling
Restricted to Carriers
Restricted to Iron Star CompanyDemon Corps
Hull XP 12,840 XP 19,563 XP 29,305 XP
REUSABLE ITEM ReusableItem
Prerequisites None
EQUIP ModuleRefit
Time Time 8h 00m 1d 0h 2d 0h
Helium-3 Helium3 7,783,662 8,302,573 8,821,484
Antimatter Antimatter 2,594,555 2,767,525 2,940,495


General

The Charger Swarm is a powerful squadron with moderate range and health. It can only be equipped on the Freyja Carrier and Dominion Carrier.

Strategy and Setup

Advantages

Charger Swarms have a scramble range that is on par with Bomber Squadrons, with additional health and greatly increased damage.

They have a long flight time that enables them to finish off enemy ships as long as they are not destroyed.

Disadvantages

Charger Swarms have the worst mass efficiency and speed out of the three basic swarms - Gladiator Swarm, Charger Swarm and Ranger Swarm. This makes them less desirable on your carriers as the other ones simply function better overall.

They should be equipped along with the other two swarms, resulting in a near-constant stream of squadrons that is difficult to defend against.

Fusion

Fusion I -> II II -> III I -> III
RESEARCH ArmsLabResearch
Workshop Required IX
Time Time 1d 0h 3d 0h 3d 0h
Mineral Ore MineralOre 3,686,832 3,917,259 3,917,259
Antimatter Antimatter 1,228,944 1,305,753 1,305,753
CRAFT Crafting
Time Time 6h 00m 1d 12h 2d 0h
Mineral Ore MineralOre 921,708 1,958,630 3,802,046
Charger Swarm 3x Level I 2x Level II 6x Level I
Unknown Object UnknownObject 75 150 300


Trivia

Gallery