|Brimstone Torpedo||Brimstone Torpedo Turret|
|“||The Brimstone Torpedo Turret is an Explosive turret specializing in area denial. The torpedo explodes into heavy fragments when it detonates.||”|
|— In-Game Description|
|Brimstone Torpedo Turret||I||II||III|
|Mass||541 t||946 t||1,654 t|
|AoE Radius||400 m|
|Firing Cycle||C: 0.0 / F: 0.0 / R: 6.0 / N: 1|
|Traits||Proximity Trigger, Trace Detonation, Split|
|Module XP||108,315 XP||186,613 XP||247,614 XP|
|Arms Lab Required||VII||VIII||IX|
|Time||5h 16m||17h 28m||23h 29m|
The Brimstone Torpedo Turret is a Brimstone Torpedo designed for use in bases.
It fires a torpedo that explodes into 6 fragments with similar mechanics as the ship version.
Strategy and Setup
Brimstone Torpedo Turrets are best used against blitz attacks; they deal decent damage with the initial torpedo and can score additional hits with the fragments.
Brimstone Torpedo Turrets have a very short range that cannot be boosted, making them extremely weak against sniper fleets. They have a decent minimum range that enemies can stay inside and not get hit in return.
Brimstone Torpedo Turrets are relatively slow-moving and easily dodged.
- The Brimstone Torpedo does 580/740/1260 damage per shot for the primary projectile, and 13.00/67.50/45.33 damage per fragment, translating to (107.4%/88.1%/100.0%) + (14.4%/48.2%/21.6%) DPS at maximum.
- It has the narrowest firing arc of all base weapons.
- Originally, this weapon was considered to be very useful over its ship counterpart - the Brimstone Torpedo - because it functioned properly by exploding at maximum range, which was then 8,400 m. However, an update caused the torpedo to explode at around half its maximum range, while its DPS was buffed from 80/120/180 to 90/140/210. The maximum range was then reduced to the present range to avoid misleading players, similar to the ship version.