Brimstone Torpedo   Brimstone Torpedo Turret

The Brimstone Torpedo is an Explosive weapon specializing in area denial. Upon reaching its maximum range, the torpedo explodes into dangerous fragments
  — In-Game Description 
Brimstone Torpedo I II III
Mass 512t 657t 1,095t
DPS 23 30 40
DPV-P/S 67/156 86/204 110/272
Range 2,000-3,000 m
Projectile Speed 1,800 m/s
AoE Radius 400 m
Firing Cycle C: 0.0 / F: 0.0 / R: 6.0 / N: 1
Sound Effects
Weap fire gmissile 01
Weap fire gmissile 02
Weap fire gmissile 03
Obtaining (Blueprint)
Complete Blueprint
Prev. Available in
Scorched Earth (Store),
Devastation (Store)
Complete Blueprint
Curr. Available in
Sector Strike (Store)
Arms Lab Required VII VIII IX
Time 1h 13m 00s 2h 45m 30s 5h 13m 30s
Helium-3 1,427,888 3,204,773 6,147,938
Antimatter 356,972 1,068,258 2,049,313

Brimstone Torpedo I, II, and III, Respectively


The Brimstone torpedo is an explosive weapon. It was first released in the event Scorched Earth. It is similar to a cluster missile, it fires a single slow moving torpedo at its target. When approximately 2,000 metres away from its target, it detonates releasing many smaller bombs in every direction.

The smaller bombs drift away for roughly 2,500 metres before explodes. The bombs will explode when they hit enemies.

Strategy and Setup

Brimstone 1

Scattered explosions of a Brimstone torpedo

Strategies with this weapon in PvP are very limited due to the fact it has doesn't effectively deliver damage to its intended target like Creeper torpedoes. This makes them rather unpopular weapons amongst all players regardless of their level, much to their dismay and disappointment.


Brimstone torpedo has higher range than most weapons, it can be a particular significant advantage on battleships in battleship vs battleship fights.

The cluster bombs that spread out can hit targets even further away from its 5000 metres range.


Since the Brimstone torpedo rarely ever connects to its target, it heavily relies on the cluster bombs to inflict damage. The cluster bombs however are released in every direction and most of them do not actually connect to their targets. This leads to a very diluted amount of damage actually being delivered to its target.

They are not effective at destroying squadrons, rendering your ships vulnerable to carriers.

The Brimstone's range is also really narrow, considering its large minimum range and small maximum range, this makes it more difficult for ships armed with this weapon to be able to deal damage.


  • The Brimstone Torpedo's description was changed when people realise it doesn't explode at 5,000m. This was to prevent any confusion.
  • The Brimstone Torpedo was the second explosive weapon to have a proximity fuse, the first being the Creeper Torpedo.


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