|Bayonet Missile||Bayonet Missile Turret|
|“||The Bayonet Missile Turret is a unique Explosive turret weapon developed by the Iron Star Company. It is capable of penetrating multiple targets, causing explosions as it goes.||”|
|— In-Game Description|
|Bayonet Missile Turret||I||II||III|
|Mass||541 t||947 t||1,657 t|
|AoE Radius||400 m|
|Firing Cycle||C: 0.0 / F: 0.0 / R: 5.0 / N: 1|
|Module XP||108,315 XP||186,613 XP||247,614 XP|
|Arms Lab Required||VII||VIII||IX|
|Time||5h 16m||17h 28m||23h 29m|
The Bayonet Missile Turret is a Bayonet Missile designed for bases.
It fires three piercing orange orbs in a set spread, similar to the ship version.
Strategy and Setup
Bayonet Missile Turrets have extremely long range on par with the Kinetic Driver Turret, enabling them to protect a large area of your base from sniper attacks. Their fixed spread enables them to regularly hit nearby destroyers while firing at decoys, forcing your enemies to either dodge the torpedoes or move the decoys further away and risk getting in range of additional turrets.
Bayonet Missile Turrets have a surprisingly short minimum range and can continue to fire at blitz fleets that get close.
Bayonet Missile Turrets have poor firepower as the damage is split between the three torpedoes. A base packed with only this turret can be easily defeated by 4 Exterminator Destroyers and 1 Punisher Cruiser decoy: the decoy sits close to the turrets on the opposite side of the destroyers and absorbs all the shots, while the destroyers pound away at the base taking no damage.
Bayonet Missile Turrets have slow projectile speed and are easily dodged by individual ships.
- It is the longest-ranged Explosive turret made available to players.