|Bayonet Missile||Bayonet Missile Turret|
|“||The Bayonet Missile Turret is a unique Explosive turret weapon developed by the Iron Star Company. It is capable of penetrating multiple targets, causing explosions as it goes.||”|
|— In-Game Description|
|Bayonet Missile Turret||I||II||III|
|Projectile Speed||1,600 m/s|
|AoE Radius||400 m|
|Firing Cycle||C: 0.0 / F: 0.0 / R: 5.0 / N: 1|
Prev. Available in
Curr. Available in
|Sector Strike (Store)|
|Arms Lab Required||VII||VIII||IX|
|Time||5h 16m||17h 28m||23h 29m|
The Bayonet Missile Turret is an Explosive weapon, counterpart to the Bayonet missile both being designed by the Iron Star Company and first being made available to be procured during the event Devastation.
Strategy and Setup
Bayonet Missiles can pierce multiple targets, scoring bonus damage to tight groups of ships. You can force attacking enemy fleets to group their ships closer into a choke point with Terminus mines. They have very high range, equal to Kinetic driver turrets. Given their spread and the conical firing pattern, they have a better chance of hitting destroyers when firing at decoy ships attempting to draw away fire.
Bayonet Missile Turrets are outclassed in terms of firepower compared to other turrets such as the Storm driver turret. Although it has greater range, they are arguably less effective than other turrets at all aspects of base defence.
The spread of the missiles fired dilutes the damage inflicted, as not all missiles will hit a single target. While some missiles may hit their mark, some will also miss due to the spread, so the Bayonet missile turret is never inflicting full damage.
- It is the longest ranged Explosive turret EVER released