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Basic Cargo allows a ship to carry more resources when deployed.
  — In-Game Description 

Stats

Basic Cargo I
BasicCargo1
II
BasicCargo2
III
BasicCargo3
IV
BasicCargo4
V
BasicCargo5
SPECIFICATIONS Notepad
Mass 20 t 40 t 60 t 80 t 100 t
Cargo 5,000 t 15,000 t 45,000 t 135,000 t 405,000 t
Hull XP 30 XP 83 XP 223 XP 587 XP 1,516 XP
RESEARCH ShipLabResearch
Prerequisites Previous level of Basic Cargo
Ship Lab Required I III V VII IX
Time Time 8m 00s 34m 00s 2h 23m 7h 06m 16h 21m
Helium-3 Helium3 6,700 103,600 493,240 1,443,870 3,181,635
Antimatter Antimatter 0 0 25,960 160,430 561,465
Module XP 15 XP 42 XP 154 XP 294 XP 758 XP
EQUIP ModuleRefit
Time Time 2m 00s 4m 00s 9m 30s 21m 00s 43m 00s
Helium-3 Helium3 1,380 20,840 98,819 288,990 636,591
Antimatter Antimatter 0 0 5,201 32,110 112,340


General

The Basic Cargo is the starter cargo hold, allowing your ships to carry more resources.

Strategy and Setup

Advantages

Basic Cargo is cheap to equip, most useful on instant-repair ships such as Talon Frigates and Rancor Battleships to collect cargo after defeating NPC Targets on the map.

It is also used in base attack fleets to steal extra resources.

Disadvantages

Basic Cargo should not be used outside of cargo collection unless you have special slots to spare: it does not improve the combat effectiveness of your ships in any way.

Trivia

  • Originally, Basic Cargo had a high repair time, making cargo fleets worth destroying. Their repair time was removed along with that of most equipment during the Grand Rebalance.