FANDOM



Research new Energy, Projectile and Explosive weapon technology.
  — In-game description 

Arms Lab

The Arms Lab is one of three research labs. Its primary purpose is to research new weapons for both bases and ships. It can't, however, research blueprint weapons, such as Thermal beam ray or Hydra missiles, which must be acquired via blueprints gathered from VEGA cargo fleets of the appropriate level. 

Specifications

Arms Lab I II III IV V VI VII VIII IX X XI XII
Health 76 108 152 214 303 427 603 853 1,205 1,701 2,800 4,060
Max. Mass 90t 130t 180t 250t 350t 490t 680t 950t 1,330t 1,860t 6,476t 7,756t
Collateral Damage 19 27 38 80 114 160 302 427 603 851
Slot Config. --- +Armor --- +Shield --- +Armor +Shield
XP Change N/A 10 15
Upgrade
Time N/A 2m 24s 50m 00s 3h 20m 10h 00m 1d 0h 48m 2d 2h 00m 3d 6h 00m 5d 17h 48m 8d 17h 28m
Mineral Ore N/A 11,034 30,341 83,438 229,453 630,992 1,735,231 4,771,882 28,869,890
Antimatter N/A 0 7,217,473
Requirements N/A Pulse Ray II,
Coil Driver Turret I
Bridge II Bridge III Bridge IV Bridge V
Repair
Time 1m 16s 1m 48s 2m 32s 3m 34s

Appearance

Level Normal Damaged Destroyed
I-III Icon Weapon Lab 1 Arms Lab Damaged 1 Arms Lab Destroyed 1
IV-VI Icon Weapon Lab 2 Arms Lab Damaged 2 Arms Lab Destroyed 2
VII-IX Icon Weapon Lab 3 Arms Lab Damaged 3 Arms Lab Destroyed 3
X-XII Icon Weapon Lab 4 Arms Lab Damaged 4 Arms Lab Destroyed 4

Trivia

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.