|“||The Armored Hold uses new engineering design principles to increase both the resource capacity and armor of a ship.||”|
|— In-Game Description|
|Farming Tier||VEGA Tier II/III||VEGA Tier III/IV||VEGA Tier IV/V|
Prev. Available in
Special Event (Store)
|Ship Lab Required||VI||VII||VIII|
|Time||14m 30s||50m 30s||2h 57m 30s|
|Time||6m 40s||10m 20s||15m 50s|
|“||Increase ship armor and resource capacity with the Armored hold.||”|
|— Event Store|
The Armored Hold allows you to not only increase the amount of cargo plundered in a battle, but also increases the amount of armor on your ship.
Strategy and Setup
The Armored Hold is a special that increases your Cargo capacity like Basic Cargo. The extra cargo is particularly useful on sniper fleets to steal more resources from the base they are attacking allowing for a bigger haul.
But, what sets it aside from Basic Cargo is that it gives extra hitpoints aswell. This makes it a must if you have extra special slots as it improves your ability to survive in combat but also because it only weights 320 tons at level III!
However, Armored Hold has less cargo capacity than Basic Cargo V and gives actual repair to cargo fleets making it a bad choice for fleets designed to take resources from fallen Cargo Fleets.
It also takes up a valuable special slot, since most hulls only have 2 special slots it can actually severely weaken your fleet. Usually most ships have a Thruster and a Weapon Booster for their special, equipping Armored Hold can sometimes extremely weaken your effectiveness.
Since it is so light you should equip Armored Hold whenever you have a free special slot. This is even better for sniper fleets which usually do not a weapon booster leaving a free special slot to use.
- This special has a very later on upgraded variant called the Xeno Armored Hold which is massively more powerful.
- This was the first special slot event prize in VEGA Conflict.