The Armored Hold uses new engineering design principles to increase both the resource capacity and armor of a ship.
  — In-Game Description 
Armored Hold I II III
Mass 140 t 210 t 320 t
Cargo Capacity 40,000 t 125,000 t 365,000 t
Armor 400 620 950
Unlocking (Only Obtainable in Event "Retribution" and "Riot")
Ship Lab Required VI VII VIII
Build Time 4h 50m 00s
Helium 3 560,380
Antimatter 62,264
Repair Time 6m 40s 10m 20s 15m 50s
Armored Hold

Armored Hold I, II, and III, Respectively


Increase ship armor and resource capacity with the Armored hold.
  — Event Store 

The Armored Hold allows you to not only increase the amount of cargo plundered in a battle, but also increases the amount of armor on your ship. They were previously obtainable in riots but have been added as a blueprint that can be procured level 27-45 VEGA cargo fleets or level 50-55 VEGA elite fleets.

Strategy and Setup

The armored hold is a cargo hold that also serves to reinforce the structure of a ship, thereby increasing its armor. This makes it useful on the well known Condor frigate, which has no armor slots. They are also used on decoy ships, to serve as extra armor on top of the existing armor slots, serving as a boost to the total health and increasing durability.

They are also particularly useful on destroyers in base combat, both stealing extra resources and making the destroyers more durable.

However, the max capacity of the armored hold III is 40,000 tons less than that of the basic cargo V. This means that if you are creating a dedicated cargo fleet, it is better to use basic cargo V.


  • This special is only obtainable in event "Retribution" and it comes again with the Siege driver for the event Riot.
  • This was the first special slot event prize in VEGA Conflict.


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