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The Antimatter Silo allows the base to store larger quantities of Antimatter.
  — In-game description 

General

Antimatter is a dangerous substance. Specific storage facilities known as antimatter silos store the antimatter.

Destroying these silos when attacking a player's base will steal their Antimatter reserves. The amount stolen depends on the size of the Antimatter storage and how much Antimatter the base has in total.

Specifications

Antimatter Silo I II III IV V VI VII VIII IX X XI XII XIII XIV
Health 76 108 152 214 303 427 603 853 1,205 1,701 2,450 2,700 3,915 5,675
Max. Mass 100t 140t 200t 280t 390t 540t 760t 1,060t 1,480t 2,070t 2,450t 2,800t 6,044t 7,324t
Collateral Damage 19 27 38 80 114 160 302 427 603 851 1,225 1,350 1,762 2,554
Slot Config. --- +Armor --- +Shield --- +Armor +Shield
Storage (t) 250,000 400,000 640,000 1,024,000 1,638,000 2,621,000 4,194,000 6,710,000 10,736,000 17,178,000 39,509,400 98,773,500 115,240,689 131,707,877
XP Change 14 10 17 27 46 75 128 215 358 598 997 477
Build/Upgrade
Time 22s 1m 30s 2m 59s 54m 00s 1h 21m 00s 2h 01m 30s 3h 02m 14s 4h 33m 22s 6h 50m 03s 10h 15m 06s 20h 30m 12s 1d 17h 00m 24s 1d 23h 00m 00s 2d 3h 00m 00s
Mineral Ore 567 1,416 3,543 8,853 22,134 55,338 138,345 345,867 778,200 1,729,329 9,511,310 52,312,202 78,468,303 117,702,455
Antimatter 0 86,466 432,333 2,377,832 13,078,073 19,617,110 29,425,665
The Bridge Required III IV V
Repair
Time 1m 16s 1m 48s 2m 32s 3m 34s 5m 03s 7m 07s 10m 03s 14m 13s 20m 05s 28m 21s 40m 50s 45m 00s 1h 05m 15s 1h 34m 35s

Appearance

Level Normal Damaged Destroyed
I-III Icon Antimatter 1 Antimatter Silo Damaged 1 Antimatter Silo Destroyed 1
IV-VI Icon Antimatter 2 Antimatter Silo Damaged 2 Antimatter Silo Destroyed 2
VII-IX Icon Antimatter 3 Antimatter Silo Damaged 3 Antimatter Silo Destroyed 3
X-XIV Icon Antimatter 4 Antimatter Silo Damaged 4 Antimatter Silo Destroyed 4

Trivia

  • Antimatter colliding with ordinary matter is known to explode in cataclysm. Oddly enough, despite destroying antimatter silos, no such explosion occurs.
  • Additionally, the quantities of antimatter stored in these modules, as well as the amounts required for research, upgrades, and construction, are more than sufficient to destroy a planet.


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