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The Antimatter Scoop is an experimental armor layer that can capture stray Antimatter particles that would otherwise be lost in combat.
  — In-Game Description 

Stats

Antimatter Scoop I
AntimatterScoop1
II
AntimatterScoop2
III
AntimatterScoop3
SPECIFICATIONS Notepad
Mass 90 t 140 t 225 t
Health 400 620 950
Bonus Antimatter 2% 5% 10%
Hull XP 673 XP 892 XP 1,117 XP
Blueprints
Ship Lab Required VI VII VIII
EQUIP ModuleRefit
Time Time 9m 30s 36m 00s 2h 10m 30s
Helium-3 Helium3 95,430 403,128 1,559,583
Antimatter Antimatter 0 44,792 173,287
REPAIR Repair
Time Time 6m 40s 10m 20s 15m 50s


General

The Antimatter Scoop is a special type of armor that increases the amount of Antimatter obtained from a battle (not cargo collection). This amount stacks additively, meaning that 6 ships with Antimatter Scoop III will result in 60% extra Antimatter.

Note that each ship can only equip one Antimatter Scoop regardless of its level.

Strategy and Setup

Advantages

Antimatter Scoop enables you to improve the ratio of Antimatter collected through farming NPC Targets: the amount of Helium-3 and Mineral Ore dropped remains the same, while the amount of Antimatter increases.

In addition to its special ability, Antimatter Scoop is actually more mass- and XP-efficient than Zynthium. Thus, they should be equipped on each of your ships regardless of whether you actually need extra Antimatter.

Disadvantages

If you only want other types of resources, refrain from using Antimatter Scoop as the resource ratio will be heavily skewed towards Antimatter, preventing you from obtaining the desired resources.

Trivia

  • This was released prior to a major base update, during a time when Antimatter was abundant and ubiquitous. After the update, resources became a valuable asset, increasing the value of the Antimatter Scoop.

Gallery