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Alien Modules

Alien Modules are the structures/stations that make up the mysterious Alien Base found in the Colony 47 infected sectors. They are run by the Aliens but are staffed by infected researchers with the Alien Virus.

The only modules present, unlike the Rebellion versions are either all damage dealing or collateral damage holding. There seem to be no research or Fleet bay of any kind, suggesting that the infected already know everything the Aliens know.

Modules will explode when destroyed. However all modules except 2, have negligible Collateral Damage. The 2 that do are the Alien Citadel and the Alien Energy Capacitor.

They don't fill your cargo to 300% when destroyed and drop very little resources when destroyed. Suggesting that the sector was lacking resources badly.

All Modules

Alien Alien Damage Combat Module1
Alien Combat Module Low Level
Alien Mine1
Alien Citadel1
Alien Large Storage Module1
Combat Module (Stasis)
Alien Combat Module Alien Pulsar Generator Alien Mine Alien Citadel Alien Energy Capacitor Alien Stasis Module

Trivia

  • The Alien Modules themselves are very weak, but in alien bases there are alot of modules grouped up to prevent a easy win
  • The Alien Modules were built by Infected staff, it is unknown how long it took, but considering the size of the base the virus seems to spread knowledge from the Aliens very efficiently.
  • The fact that there is no Fleet bay may suggest that the base hasn't built any ships as of yet.

Gallery



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