The Alien Mine deals extreme damage to ships that stray too close. They cannot be targeted by attackers, but are highly susceptible to collateral damage.
  — Fan-made Description 


The Alien version of a Terminus Mine, also attacks similarly by emitting radiation to ships wandering too close, thus forcing them into certain firing lanes. This usually can make rushing or sniping much harder as you will have to lose more space to avoid the mines.

It deals untyped damage to all ships in range, similar to a Terminus Mine. However, they can be destroyed by collateral damage from surrounding structures.


As the most DPS dealing structure in the game, you should NEVER enter its field of radiation as your ships will instantly be destroyed. This means activating AI Mode is not recommended, as your ships will not try to avoid the mines and thus make running into them a likely habit.

When rushing, make sure not to accidentally run into one and just fly around it, however if your attack relies on a small opening in the mines make sure to group them up, as if they are different hulls they will push each other into the mine, and fly in a line through the hole carefully.

An alternative to neutralizing a mine is to take down any structures adjacent to it, the collateral will automatically destroy the mine, rendering it useless and widening your range of movement.



  • Alien Mines deal untyped damage, therefore its damage cannot be resisted in any way.
  • Considering how deadly a Terminus Mine is, this version should never be taken as a joke as it will quickly melt any ship coming through in seconds.