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Alien Combat Module
Alien Alien Damage Combat Module1
Information
Faction Aliens
Module Resemblance Combat Module
Weapon Armaments Discharge Beam Turret
Squadron Armaments N/A
Shield Possession No
Appearance
Available in Outbreak

Alien Combat Module
Alien Projectile Damage Combat Module1
Information
Faction Aliens
Module Resemblance Combat Module
Weapon Armaments Puncture Driver Turret
Squadron Armaments N/A
Shield Possession No
Appearance
Available in Outbreak

​GeneralEdit

The Alien Combat Module is the Alien version of the Combat Module. It can equip weapons to defend itself and the base and should be one of the primary focuses alongside the Alien Citadel, the Alien variant of the Bridge. Individually, each turret does not deal much damage, but they have strength in numbers.

Currently, there are 2 types of the Alien Combat Module.

The Combat Modules do not have high collateral damage, meaning each combat module must be taken down individually.

To compensate, they do not have as much health compared to player Combat Modules.

When destroyed, you can see a human like core of a Combat module, indicating the corruption as a result of the Alien infection.

Alien CM Type-ALEdit

The Combat Module Type-AL is usually armed with a long range Alien-type beam, such as the Discharge Beam. It can barely outrange a Carrier.

They are usually not a very big threat to players attacking alien bases as usually only 1 will actually attack a ship, due to its short range. However, if one tries to rush in they will begin to join in and do heavy damage.

Alien CM Type-PREdit

The Combat Module Type-PR carries two weapons which are stacked on top of each other.

Firstly, it is armed with a hybrid variant of the AP Driver and Wave Driver Turret - known as the Puncture Driver - which fires shells with a built-in shield bypass, capable of piercing through up to 5 ships. These have slightly more range than the Plasma Beam.

Secondly, it is also armed with a short-range fast firing projectile weapon known as the Impact Driver that does not pierce, but is extremely fast and can home in on its targets.

They are the biggest problem in alien bases as many will fire on you no matter what in a attack, this can slowly drain your ships HP faster than you will anticipate if you don't try to shield any of your hulls.

GalleryEdit

TriviaEdit

  • It is unknown why the Combat Modules do not have collateral damage while the Alien Energy Capacitor, the same size HAS collateral damage
  • Alien Combat modules are very, very spread out in alien bases making long distance travels very common after the Alien Citadel falls.

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